Nuki and I explore the Galaxy
A downloadable game
NUKI AND I EXPLORE THE GALAXY
NUKI1 is a 2D puzzle-platformer-adventure-whatnot-mix game in honor of my dog and friend, Nuki.
Take Your dog, leave earth, and go on a journey!
Maneuver through asteroid fields, fight rabid alien attack squirrels, explore caves and mines, get rid of alien drones, fly a jetpack, use pipebombs and different guns, solve puzzles and more!
The game focuses on items and usage of items, three different movement modes (side-view platformer, spaceship movement a la Asteroids, and top-down movement), and the usage of computer terminals and some clever riddles that may need external resources to solve!
Short 20 second "$GIF" for the impatient:
Gameplay Footage:
Features:
- 10 levels + secret level, all in different settings
- Logic switch-puzzles
- 3 movement modes, spaceship movement
- 2 energy guns, pipebombs, bombs, and 2 projectile guns
- 18 different enemies, 21 items
- Crushers and rolling boulders that kill everybody on its way
- Alien homing missiles
- Jungle-navigation-puzzles
- Technical puzzles and secrets (dissolving walls, ice-movement)
- Alien mushrooms that have different effects than in other platformers... ;)
[..]
- Collect a treasure in each level to play the secret level
- "Highscore" (as in best time through entire game) best-list
- Runs (and designed for) on the ODROID GO SUPER
- A lot of easter eggs and references :)
Technical info:
For Linux/ODROID, the only dependencies of this game are SDL2/SDL2_image/SDL2_ttf and tinyxml2, the complete engine and the rest of the game was written in pure C++ from scratch.
The Windows version should ship all the SDL*.dll files and what else is needed...
On Desktop: Intended resolution is 1536x864 in windowed mode (which scales nicely to 1920x1080 native screen resolution. Other resolutions not tested, but can be set in config.ini)
Press F11 to cycle through windows/fullscreen/(fullscreen stretched) modes.
All contents of this game are made by the author himself, except the templates for some warning signs that came from Wikipedia (CC license), that means that all tiles, entities and items are hand-drawn, sfx are made by my own voice or via $sfxr, "music" was done in Cubase (or recorded in the forest).
See Licende.md for all details.
On ODROID GO SUPER, it is only tested with RetroOZ 0.50. (No guarantee!)
More in README.txt
2022
Oliver Meckmann Projects
https://baden.dev
Imprint: https://baden.dev/imprint.html
Purchase
In order to download this game you must purchase it at or above the minimum price of $1.99 USD. You will get access to the following files:
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